Sidelined and connected communities

Digitally enhanced community cohesion and power

The elderly are sidelined, but new tools could help connect them in communities and fight for a place in society.

How the scenario could unfold

In this scenario, we consider the potential for emerging trends in technology that may influence relationships

We project that existing trends of social isolation among the elderly may progress further into the future. We suggest that as life expectancy extends and work becomes more global, families may disperse and the elderly may be less supported. In this context, an already vulnerable demographic of society may become even more neglected and witness a deterioration of services that can accommodate their needs. Whether it’s transport, retail or entertainment, elderly people may feel like their communities are shrinking and that they are becoming less able or welcome to engage in society the way they’d like to. 

We also propose that as national institutions defile public trust, alternative means of taking action in the world may prosper. We consider that online collectives may become a more powerful means of organising around common interests and specific grievances. These collectives may gain in sophistication in the way they grow and how they amass evidence toward their cause. We may see platforms emerge that use concepts such as clicktivism, crowdfunding and social media mobilisation to advance their methodologies and have impact on the world around them. 

We consider the significance of this context from the perspective of a future character who we create based on our research with real people.

What might that mean for Sandra?

For someone like Sandra, whose friendships are reducing and who feels neglected by society, meaningful connections with anybody can bring a little joy. We can explore how services may challenge or meet the needs of people who feel sidelined.

I feel good knowing my daughter’s family is ok… every time the phone rings I wish it was him. Sometimes I hear the phone ringing even when it’s not.

Jump to:

Scenarios

Enhanced relationships

People may expand their freedoms to live how they like and subsequently have the types of relationships they like in a more transient but online world. New arrangements of relationship may be initiated, supported, or managed by AI and usher in even more radical concepts of relationships.

Scenarios

Digital Childhoods

Children may spend more of their time in online environments that can transform their educational and creative experiences but equally have increased capacity to captivate and shape their world view in potentially problematic ways.

Sandra lives in a three-bedroom house with two cats. Her daughter lives in Finland and her husband passed away fourteen years ago. She spends most of her time sitting and watching documentaries because she has a weak hip but she sometimes takes her scooter to the community centre to see other people and talk about what’s going on around town or share old stories. Although she enjoys going out, she increasingly feels like she’s unwelcome in town – it feels as though she gets in the way. She has been to three funerals for friends in the last 18 months. Her biggest fear is having a serious health problem that will cost more than she can afford.

Happiness for Margaret is knowing that her daughter and grandsons are healthy and happy and she talks to them whenever she gets the chance. She always enjoys seeing her friends to relive fond memories but worries when she has not heard from them for a while.

Her goals

Sandra’s goals are to keep finding meaningful companionship and to be as much a part of her family’s life as possible.

Sandra’s happiness is dependent on her ability to feel connected and relevant to the world through the relationships she has in it.

Explorations in ‘Sidelined and connected communities

We explore the future by looking for potential points of traction between this scenario of sidelined and connected communities and the needs of someone like Sandra. These explorations are outlines of services that act as emerging spaces for solutions or as spaces to explore the problems and provocations elicited by the services.

Find out how we ‘created the framework for future thinking’.
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01

Dignifight

Dignifight is a union style platform for organising activism for the elderly to reshape society so it accommodates them fairly. The platform provides activism tools and events that proactively enable the elderly to fight for their right to be respected in society.

Microaggression recording wearables track and monitor the lived experience of age discrimination to build evidence and their media machine communicates their fight with headlines such as ‘46% age pay gap for the elderly’.
The platform also offers partnerships with Re-training Schools, Universities and recruitment agencies designed specifically for the elderly to help them come out of retirement if they want to.

Team: The Lab

Jump to:

Propositions

Qualitime

Qualitime helps you track how everything you do influences your happiness and your life expectancy so that you can decide what is most important to you.

Find out how we ‘Conducted lab explorations’.
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02

Yolt

YOLT is an events organising algorithm that connects hosts, venues and people together to create amazing communities of diverse individuals.

It learns people’s preferences, and forms safe events around people’s common interests and provides activities and conversation starters that are appropriate to each group in order to connect people together across all demographics.
Once connected people grow their online network of friends so they can see what people are doing and evolve their own social groups.

Team: The Lab

Jump to:

Propositions

Yolt

Yolt is a community building app that orchestrates group meetings online and offline by matching people based on the potential quality of a conversation not simply based on being similarly minded.

Find out how we ‘Crafted future service concepts’.
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Emerging topics

In this set of explorations, we are asked to consider two ways in which disconnected and sidelined communities can reclaim their own power and connection to one another and to society. One that uses a union style strategy to bring together activists and organise in highly sophisticated ways and the second strategy that uses technology to match individuals with groups and facilitate new communities.

The first area of exploration uses sophisticated algorithms to get to know individuals that are isolated and then using that information it matches people to each other and initiates events and conversations to help transition people from isolated, anxious and perhaps vulnerable positions into more resilient communities. From this exploration, we can ask what it may mean to have communities facilitated by algorithms. Might it bring together new types of people that would otherwise not have connected? could that promote tolerance and acceptance or division? If all communities have their own identities – do algorithmically created groups and friends have a unique style? Do these communities need to be maintained by AI as well as initiated by them and if so does that mean the quality of the relationships is lesser? 

While these questions are based on the full unfolding of the concept, and while the concept still represents a potentially exciting way to reduce isolation, the explorations take the discussion around technologically enabled relationships up to a ‘community’ level where we can begin to explore how algorithms could intervene in fruitful or damaging ways having macro side-effects.

The second area of exploration revolves around the concept of activism and proposes a union style model that mobilises disempowered communities to act in organised ways to reach their goal. Protest may be a traditional means of making change but it’s organisation may become increasingly sophisticated. The internet could bring people together around common causes, wearables could help to portray people’s plight, social media can carry their message and their direct actions can be designed and organised to the greatest effect by platforms dealing solely in fighting injustice. What this represents is a potential emergence of services that build on clicktivism, crowdfunding and social media mobilisation by adopting new technologies and coordinating in new ways that bring more voice to people’s needs.

This particular exploration also raises topics around what an age inclusive society might mean and what impact societal relationships may have on people’s happiness. The inclusion of emotion sensing wearables as a weapon in the activists arsenal to document microaggressions not only translates the damage caused by inequality to the broader public but it also demonstrates the impact of transient, micro-relationships on people’s happiness. We may be able to quantify the true impact of the interactions we have as we pass on the streets and in the shops.

These explorations discuss our relationships at the community or societal level and introduce discussions around the role of technology in initiating community and potentially highlighting the impact of unhealthy societal tensions.

Related to ‘Sidelined and connected communities’

Proposition Types

Relationship Facilitators

Creating and facilitating relationships through enhanced empathy and compatibility.

Propositions

Yolt

Yolt is a community building app that orchestrates group meetings online and offline by matching people based on the potential quality of a conversation not simply based on being similarly minded.

Would you like to know more?

Let's find the place to think, the freedom to challenge and the capability to act on real change. Together.

Sidelined and connected communities

Digitally enhanced community cohesion and power

People may expand their freedoms to live how they like and have the types of relationships they like in a more transient, but online world. New arrangements of relationships may be initiated, supported, or managed by AI, ushering in even more radical concepts of relationships.

How the scenario could unfold

In this scenario, we illustrate conditions resulting from a selection of possible trends. We can foresee that there may be an increased sense of independent freedom of identity, allowing people to more fluidly define who they are and how they live, outside of more societally constructed norms such as gender, nationality, race, profession or sexuality. This could lead to a freedom to choose how you want to live as well as a freedom to explore and redefine yourself constantly. Within this context, we may see connections between each other alter, as more options for ways of being become available.

We see individuals living and working remotely, enabling them to continually move from place to place. This transience could be supported further by increasingly high fidelity online environments for socialising and working, which may use a plethora of virtual reality techniques to augment or generate digital worlds. This may mean relationships will fluctuate between physical and virtual spaces and be long or short term.

Alongside this emerging fluidity, we consider the integration of highly sophisticated, emotional AI into our lives in ways that will mean we can understand and communicate ourselves in totally new ways. This emotional understanding may influence the way that technology initiates and supports different types of relationships between people.

We consider the significance of this context from the perspective of a future character we created based on our research with real people.

What might that mean for Lu?

For Lu, relationships are everything and can take any form. We explore how services may evolve around people’s new relational needs.

I feel good knowing my daughter’s family is ok… every time the phone rings I wish it was him. Sometimes I hear the phone ringing even when it’s not.

Jump to:

Scenarios

Enhanced relationships

People may expand their freedoms to live how they like and subsequently have the types of relationships they like in a more transient but online world. New arrangements of relationship may be initiated, supported, or managed by AI and usher in even more radical concepts of relationships.

Scenarios

Digital Childhoods

Children may spend more of their time in online environments that can transform their educational and creative experiences but equally have increased capacity to captivate and shape their world view in potentially problematic ways.

Lu travels around the world staying in hostels, hotels and co-living/working spaces cataloguing her adventures in her digital notebook. She lives for thrills, and believes that if something scares her, she needs to try it at least once. She opens up relationship apps whenever she gets to a new city, so she can get companionship and connection in different forms. When she’s alone, she logs into her online virtual worlds to socialise. Initiating relationships might be easy, but they can also lead to a lot of hassle ,so she tries to make the most of the connections she has.

Her happiness is shaped by the experiences she has through the people she meets, so she manages her relationships carefully across online and offline worlds.

Her goal

Lu’s goals are to constantly lean into her fear of change repeating things as little as possible, and while she wants to maintain her independence, she still wants to continue and make the most of her relationships.

For her, relationships are varied and complex, so the effort required has to balance with the value they gain from them.

Explorations in ‘Enhanced Relationships’

In this scenario, we explore the future by producing concepts of services that respond to the needs of someone like Lu. Sometimes these future concepts articulate provocative or even implausible caricatures of services, but provocation and implausibility often stimulate the dialogue that is needed for the emergence of new strategies.

  • What beneficial elements of these services could be fostered? What is already happening in some way?
  • What harm may these services do?
  • What might prevent services such as these proliferating?
  • What cultures may develop around a landscape of services such as this?
Find out how we ‘created the framework for future thinking’.
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01

Relover

Relover is an implant designed to alter your vision, so you can see different faces mapped onto the people around you. This digital implant connects your visual system with our processors and is designed to augment and alter your view, allowing you to select how you want people to look. Choose people you know, adapt and tweak people’s actual appearance or opt for celebrities you’ve always wanted to meet.

Team: The Lab

Jump to:

Propositions

Eros

Eros is essentially a romantic relationship coach and assistant, wrapped into the convenience of an app.

Find out how we ‘Conducted studio explorations’.
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02

Relate

Relate divides your relationship needs into multiple categories, so they can be fulfilled by different people that are matched perfectly and arranged for you.

Relate learns your preferences and through its advanced matching techniques, initiates and arranges all of your ‘romantic’ relationships categories to reduce the complexity of modern connections.

Relate integrates with all user’s empathy devices, so there is always a shared understanding of each other’s expectations and desires.

Team: The Lab

Jump to:

Service Visions:

Yolt

YOLT is an events organising algorithm that connects hosts, venues and people together to create amazing communities of diverse individuals.
Find out how we ‘Crafted service concepts’.
Read More
03

Eros

Eros leverages artificial intelligence to enhance human-human romantic relationships for young adults already in them. This romantic relationship coach and assistant, wrapped into the convenience of an app, aims to help young adults learn more about themselves and their partners, so they are better able to build intimate, committed and passionate relationships in the present and future.

Team: The Lab

Jump to:

Service Visions

Child share

Child share is a matching system based on the needs, experiences and characters of parent types in order to create the perfect ongoing parental network for your child.

Emerging topics

Within these explorations, a multitude of topics emerge about how our relationships might be affected by such sophisticated technological methods of understanding ourselves and connecting to one another.

Firstly, we consider that if AI is able to understand the emotional states of individuals within a relationship to a more advanced level than it could without the technology, then this paves the way for new dynamics between people. We can ask whether a relationship that forms around such technology is natural or not? Whether it could extend unhealthy relationships that would otherwise have ended? Are there parts of our relationships that should purely be left unaided? Might these tools alter what we see in our relationships, and our perceptions of what is valuable and subsequently alter what a normal relationship is?

With concepts such as ‘Relate’, we see the extension of dating apps into complex relationship managers that revel in the emergence of atypical relationship structures and potentially divide relationships into services that fulfil different areas of people’s emotional and physical needs. We may see people having relationships that suit them specifically for different things like support, encouragement, sex or adventure. These relationships have an additional dimension added when we consider the possibility of virtual online relationships that could be enhanced through advanced virtual reality experiences.

If we consider an additional extension of virtual relationships, we can foresee a blurring between the existing sex industry and the emerging ‘relationship’ industry. If a person can digitally manifest across the world, then they can create experiences with multiple people at once, and therefore the relationship can be a commodity to whatever level of customised emotional or physical intimacy is called for. Consider a sex worker whose body, conversational style, vocabulary, and previous interactions can be collected and modelled in a virtual world. While this projection is not fully convincing of a world where artificial relationships can be realistically intimate and meaningful, one only needs to looks at the impacts of the current sex industry to argue that realism is not essential in order to impact how people form relationships.

Related to ‘Sidelined and connected communities’

Proposition Types

Relationship Facilitators

Creating and facilitating relationships through enhanced empathy and compatibility.

Propositions

Yolt

Yolt is a community building app that orchestrates group meetings online and offline by matching people based on the potential quality of a conversation not simply based on being similarly minded.

Would you like to know more?

Let's find the place to think, the freedom to challenge and the capability to act on real change. Together.

Sidelined and connected communities

Digitally enhanced community cohesion and power

Children may spend more time in online environments that can transform their educational and creative experiences, but equally have increased capacity to captivate and shape their worldview in potentially problematic ways.

How the scenario could unfold

In this scenario, we propose the continuation of a trend toward the ubiquity of technology in people’s lives. With the growth of AI and IoT, we may see digital and connected spaces integrated with most facets of life from childhood to old age. 

These technologies bring a huge new array of potential experiences to people, influencing how people parent their children. Technology may connect or diminish their relationship. It may support or contradict parenting values or principles and it may radically influence the way children engage with creativity and education.

We consider that digital services providers become ever more powerful through the advancement of virtual reality, behavioural economics, the application of psychological principles and the ever expanding plethora of available data about people. These may be the digital environments in which children spend their time.

In a negative light, these experiences may be captivating, and they may influence their behaviour or expose them to harmful ethical positions. While these digital environments may also have huge opportunities, they could well entail diminished parent  involvement, forcing us to consider how services may emerge that respond to the new parent-child dynamic.

We consider the significance of this context from the perspective of a future character we created based on our research with real people.

What might that mean for Thomas?

Thomas’ relationship with work is about dedication. He believes that you get what you give and he wants to get the maximum. We explore how services may evolve around people’s new relationship with work.

I feel good knowing my daughter’s family is ok… every time the phone rings I wish it was him. Sometimes I hear the phone ringing even when it’s not.

Jump to:

Scenarios

Enhanced relationships

People may expand their freedoms to live how they like and subsequently have the types of relationships they like in a more transient but online world. New arrangements of relationship may be initiated, supported, or managed by AI and usher in even more radical concepts of relationships.

Scenarios

Digital Childhoods

Children may spend more of their time in online environments that can transform their educational and creative experiences but equally have increased capacity to captivate and shape their world view in potentially problematic ways.

Layla identifies herself first as a mother, but still values the other elements of her identity and worries about losing some of that. She is a new mum who prefers to live in a calm neighbourhood. She works part-time because she wants to spend most of her time with her little girl. Before she had her baby she was less present and in the moment, always getting lost in her phone and now she is already concerned about how entwined her child’s life is with digital services and how that might influence their relationship. 

Happiness, for Layla, is about finding stability at home. She wants to control her environment and ensure outside forces can’t damage what she has and she worries about having enough money to protect and provide for her child. 

Her goals

Layla’s goals are to get a small role in the local community to avoid getting disconnected from everything although her priority is always to have more time with her family. She wants to protect her child and help them grow up with clear and strong values.

For people like Layla, their number one relationship is with their children and their job in that relationship is to love and protect.

Explorations in ‘Digital childhoods’

We explore the future in this scene by looking for potential points of traction between this scenario of digital childhood and the needs of someone like Layla. These explorations are outlines of services that act as emerging spaces for solutions or as spaces to explore the problems and provocations elicited by the services.

Find out how we ‘created the framework for future thinking’.
Read More
01

Happy family

Happy family is a tool designed for your family that can track and censor every member’s digital activity and enhance digital safety and transparency.
By creating a shared account where every member connects its profiles and devices, Happy family tracks what types of content are influencing your children —and checks if it is in-keeping with your ‘family’ worldview and values.
It can also censor and adapt media and build in restrictions depending on the time and type of content for each child.

Team: The Lab

Jump to:

Propositions

Kinderpendent

Kinderpendent helps you understand how balanced your child’s online exposure is to challenging social topics and perspectives and manages that exposure through intelligent balancing and censorship tools and offers advice and support for parents and children while navigating big topics.

Find out how we ‘Conducted lab explorations’.
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02

Empath

Empath is a VR educational tool designed to build tolerance and empathy by helping children understand some of the inaccuracies they hold in their prejudice.
By collecting analysis of social division or conflicts in the area around a school, it helps to direct the narrative children are shown through a customised selection of VR experiences. These experiences show children a new perspective about a true and relatable, contemporary story and offer students and teachers poignant follow-up questions to help children understand the relevance of the stories to their worldview.
The data links to the schools behaviour records to feed back impact data to local authorities and government policy creators.

Team: The Lab

Jump to:

Propositions

Empath

Empath assesses and builds student’s social intelligence and empathy for other people through in-school, personalised, immersive story-telling.

Find out how we ‘Crafted future service concepts’.
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03

Playground

Playground offers a digitally augmented realworld playtime to enhance and encourage active imagination and defend a space for play in a cluttered world.

With Playground, children can build and draw in the real world with virtual tools and commands and share their playground with specific friends, so they can collaborate in real-time and create something new together. Kids can interact with insects, see the root systems of trees, create their own vehicles, climb up pyramids and share all their experiences with their parents and friends afterwards.

Playground offers a safe environment with a high level of protection from all other companies and, most importantly, gets your kids active!

Team: The Lab

Jump to:

Service visions

Portal

Portal allows you to experience other people’s life experiences through VR and the people who live the experience for you.
04

Yaya

YaYa is your family’s digital network service that, connected to wearables and smart systems from your day to day life, helps parents get insights into their children’s mental health and emotional wellbeing.

YaYa uses data collected from children’s gadgets and wearables, along with inputs from parents, so it can become more personalised and set playful tasks and conversation starters that encourage mentally healthier habits and behaviour. The children earn ‘YaYa points’, which can be used to make real life purchases as a way to incentivise engagement.

Team:
Astha Johri
Kyle Macdonald
Shanshan Liu
Nayoon Lee
JIna Kim

05

Family Jar

FamilyJar responds to the insight that families do not share digital experiences. This means m that children spending their time in digital spaces become isolated from their families. Family Jar is a safe cloud environment where each family member can share things like a favourite song, an interesting news article or a photo from an amazing meal out.

FamilyJar encourages sharing between family members to produce a curated “Family Feed” that promotes positive inter-family relationships.

Team:
Emilia D’Orazio
Hyojin Bae
Yueh Ling (Irene)
Yushun Zhai

06

Integro

Integro is a service built to help gamers improve in-game and out of game well-being, based on a new rewards system. The service is connected to user wearables and game accounts that analyses and tracks the three most important variables for teenage development: sleep, physical activity, and social interaction. This data gives a ‘balance score’ based on personal optimisation across these variables. When the ‘balance score’ is too low, game play is paused. When it is good, users receive in-game or out-of-game rewards and are then connected to recommended activities and other Integro users.

Team:
Agata Juszkiewicz
Shuning Wang
Yi Long
Yuxin Lu

Emerging topics

In these scenarios, we propose a range of ways that parent-child relationships could change. There may be opportunities to expand how children explore the world and equally some interesting challenges about how children can be protected and kept healthy in increasingly online worlds.

We see potential services that make the most of VR either in educational or playtime settings that can be used to create previously unimaginable experiences. These could open children up to creativity in new collaborative environments, but raise questions about the extent to which play should be designed at all i.e. to what extent does supporting imagination weaken it? Alternatively, the technology could be used to build new types of education, like for empathy (in the exploration ‘Empath’), which could build community and tolerance in the world, but raises questions about validity and control of the values embedded within the services.

We propose a context where technology becomes even more integrated and present in children’s lives, which when considered alongside the increasing captological power of governments and commercial organisations, raises fears about the safety of unaccompanied children in online worlds and creates a social distance in the parent-child dynamic. With this problem in mind, we may see services emerge that seek to allow parents into a child’s online world. This could be by creating online spaces for them to share to prevent their isolation or by giving them a window onto what the child is exposed to and potentially even shaping that content. Questions emerge about what is safe for children and what is an intrusion into their personal space? If online environments are gaining power over their young users, how much power should parents be given? 

With a particular focus on the captivating nature of the games industry, we may see other services evolve to protect children that intervene without engaging the parent by using gaming methodologies to promote healthier online and offline habits and reduce addiction. These services represent an industry listening to a demand to be more responsible. 

These explorations portray a landscape of services that may emerge to manage the digitisation of children’s lives by supporting parenting or the parent-child relationship in different ways.

Related to ‘Sidelined and connected communities’

Proposition Types

Relationship Facilitators

Creating and facilitating relationships through enhanced empathy and compatibility.

Propositions

Yolt

Yolt is a community building app that orchestrates group meetings online and offline by matching people based on the potential quality of a conversation not simply based on being similarly minded.

Would you like to know more?

Let's find the place to think, the freedom to challenge and the capability to act on real change. Together.

Sidelined and connected communities

Digitally enhanced community cohesion and power

Yolt is a community building app that orchestrates group meetings online and offline by matching people based on the potential quality of a conversation not simply based on being similarly minded.

What is the problem

Yolt responds to the potential increase of the already dire condition of social isolation in the UK, particularly amongst the elderly. It also simultaneously responds to divisions in society brought about by populism and social media bubbles. 

In terms of social isolation, people describe feeling less capable of forming new connections to each other. We can foresee that UK society may grow further toward being fundamentally geared for younger generations, regardless of the ageing of the general population. A reduction of welfare coupled with this societal inaccessibility could leave increasing numbers of elderly people further isolated, leading to poorer health, diminished community and further unhappiness.

longside this projection, we speculate that another trend may continue. We propose that due to the ‘bubble effects’ of social media and a potential growth in populist politicians, people may have more polarised views and less willingness to listen and be open to other people’s perspectives. In this scenario, we could see communities disintegrate further, with people feeling increasingly isolated, and public consensus and camaraderie becoming less and less possible.

How ‘Yolt’ responds

Yolt offers anybody who would value an increased sense of community the ability to connect with people who share the same need. It connects people based on opportunities that Yolt perceives as being potential spaces for healthy and meaningful conversation. These conversations are curated and guided by the context (i.e. the space) and group dynamics of the people it aims to bring together (people’s interests, the number of people, previous experiences with Yolt) and by the conversation starters and conversation curation that it offers to the dynamic between people. Yolt connects people that may otherwise have considered each other to be incompatible, thus expanding people’s perception of their own ability to access a community, companionship or even common ground.

Quickly helps you meet people:
Yolt shows you people in the area who are interested in topics that might interest you offering you an easy way to get involved straight away.

Stimulates conversation about important topics:
When you share topics on your profile that interest you, Yolt links you to other people who have related and diverse thinking and initiates conversation instantly.

Matches you with people you should know:
Yolt gradually learns about who you really are through AI powered personality assessments and matches you with people you would get along with, and with people who it is important to get along with.

Find out how we did a ‘backcasting of the value propositions’.
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What we
learnt

We demonstrated a low fidelity prototype of Yolt to high-need users and this is what we learned:

  • The discussion that emerges around this proposition focuses mainly on the plausibility of being able to create digital tools that in turn create a positive dynamic and culture between people who may not have the same views.
  • Although our participants hoped t it could be possible, they expressed that it would be immensely powerful and could reshape people’s perspectives of society, reducing isolation and division.
  • As a broader issue, a larger set of questions emerged around what it might mean for our communities and our relationships if technology begins to have more sway in orchestrating them.

Jump to:

Service visions

YOLT

YOLT is an events organising algorithm that connects hosts, venues and people together to create amazing communities of diverse individuals.

01

Comfortable disagreement not conflict

The main area of discussion arising from this concept was about the issues foreseen in its implementation. Most people felt sceptical that a service could create the right kind of culture where people didn’t interpret disagreement as conflict. People felt that although the app’s mechanisms to bring people together were really exciting, the idea of connecting people based on differences of opinion could be problematic, and that doing so in a group setting would be really challenging as group dynamics are often more intimidating for people. While the proposition makes allowances for this by learning about people before,during and after their interactions with other people, this would nonetheless be the biggest issue.

People were positive about the ideology of bringing people together in an environment where disagreements could be voiced and listened to. But everyone felt that they had not been heard and that others wouldn’t listen to them, with many people openly describing political correctness as being a confusing, inaccessible, judgmental and isolating force. It is clear that for a proposition like this to work, the principles of those services would have to be ingrained and upheld in as much user behaviour as possible.

In essence, the perception is that it would be overwhelmingly difficult to orchestrate an online or offline culture that would prevent users’ interactions from becoming conflicting and would likely create conflict and unpleasant experiences.

02

Tech changes culture

The counterargument to this claim is that the culture of existing, purely digital, social media platforms have created a climate that heightens the more combative elements of our, very natural human behaviours. If these environments are capable of influencing our interactive habits in this way, then surely this is evidence that, with the right design, they can indeed be redirected toward more constructive cultures.

03

Potential inauthenticity and distortion

Another discussion point around this proposition looks at it assuming that it can do exactly what it describes —bring people together and curate conversation that enables people to feel listened to and understood, even if not agreed with, and in this point we assume that this effective proposition would be adopted on a large scale – within this parameter we ask questions about the possibility of distorted public opinion and inauthenticity.

As with other propositions of this nature, there is nothing decidedly new about the idea of technology coordinating interactions between people, but what it alludes to is another more concerning progression —if large parts of our communities are brought together based on algorithms, and even those interactions and conversations are orchestrated based on algorithm design —we may be creating conditions for larger scale distortion of our ways of interacting. In turn, we may begin to question the authenticity of the interactions we have with other people. The question is, if a singular (albeit sophisticated) algorithm should flourish as a means of arranging our interactions, particularly around societal topics, could this be corrupted or have other effects of a similar calibre of existing social media (which often break down discussion)?

Find out how we ‘Discussed the implications of the prototypes’.
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jump to

Propositions

Eros

Eros is essentially a romantic relationship coach and assistant, wrapped into the convenience of an app.

Propositions

Empath

Empath assesses and builds student’s social intelligence and empathy for other people through in-school, personalised, immersive story-telling.

Our new direction of exploration

If this proposition is taken further, the strategic question of relevance to our investigations is more along the lines of:

How might we create online and offline social platforms that orchestrate preferred interpersonal dynamics and culture?

Related to ‘Sidelined and connected communities’

Proposition Types

Relationship Facilitators

Creating and facilitating relationships through enhanced empathy and compatibility.

Propositions

Yolt

Yolt is a community building app that orchestrates group meetings online and offline by matching people based on the potential quality of a conversation not simply based on being similarly minded.

Would you like to know more?

Let's find the place to think, the freedom to challenge and the capability to act on real change. Together.

Sidelined and connected communities

Digitally enhanced community cohesion and power

Eros is essentially a romantic relationship coach and assistant, wrapped into the convenience of an app. The five features are aim to help young adults learn more about themselves and their partners, so they are better at to building intimate, committed, passionate relationships

What is the problem?

Problems with relationships are not new and maybe they should not be eradicated because  a problem in a relationship could be a meaningful and natural cue to move on. But while the drive to be in love and the desire for some level of commitment to our relationships is innately human and has not changed, much about our dating cultures has. People often connect and communicate through technology, relationship structures, dynamics and cultures are shifting dramatically. So, within this new landscape, the problems we see in relationships  —around intimacy (trust and closeness), commitment (effort and dedication), and passion (excitement and longing) — can perhaps be approached in new ways, alleviating the difficulties and helping people grow in their relationships.

Alongside the fact that relationships can inherently create problems for people, the cultural shift in relationship norms means that while there is more relationship choice, there is less capacity to navigate it.

How ‘Eros’ responds

Eros is a relationship app that stimulates reflection, conversation and new experiences with your partner so you can grow in love. Relationships take work, but it doesn’t have to feel that way.

Discover exercises:
Eros begins to develop a routine of asking questions to each person in the relationship to promote reflection about themselves, their partner and their relationship

Relationship goals:
Actions build memories, and memories are what count. But, life is busy so it’s easy to let great ideas for dates, trips, and romantic gestures get lost in the shuffle of everyday life. Relationship Goals help people get inspiration and also keep track of what they want to do for and with each other.

Mood tracking calendar:
Through manually inputting their mood each individual in the relationship will be able to build a record of their mental state over a period. Over time, these patterns can be correlated to the people you were with and the experience you had with them, helping you to learn about yourself and what influences your relationship.

Past and future memory collection:
Through a shared library that can collect multiple types of media associated with events i.e. photos, messages, videos, audio, location tags etc. Eros builds a digital collection of significant past events and enables the couple to build and envision future events that they both look forward to in their shared futures.

Support resources:
For when times get hard, there are other resources that help you as an individual or as a couple to work through a situation. Eros offers connection to relationship coaches and therapists, a network of peers and also has the option for you to record your own lessons for yourself so that in times of need you can take your own advice.

Find out how studio teams ‘defined the problem area’.

What we
learnt

We demonstrated a low fidelity prototype of Eros to high-need users and this is what we learned:

  • We found that people saw huge value in a series of features within Eros that enabled them to more practically engage with the dynamics of their relationships. 
    • This would mean they could overcome issues that could otherwise become larger than necessary. 
    • It would ultimately enable people to protect what they want to protect about a relationship and learn about themselves preventing unnecessary damage. 
  • The only counter sentiments to this were in regard to:
    • feeling guarded about the boundaries between a service and a relationship or its individuals, 
    • what it meant for the authenticity of a relationship if its culture and dynamics were altered or upheld by the service  —an attitude summarised by the question – ‘What does it mean about the person that you’re with if they need an app to make the relationship work?’, or ‘At what point does a person’s dependence on technology to sustain a relationship, suggest that the relationship shouldn’t work?’

Jump to:

Service visions

Eros

Eros leverages artificial intelligence to enhance human-human romantic relationships for young adults already in them.
Find out how studio teams ‘built their prototypes’.

01

Romance vs Management

One area of discussion emerging from the research is that there seems to be a sense that the management and maintenance of a relationship is counter to romance. As a consequence, people sometimes feel obliged to ‘maintain’ those relationships in less methodical ways in favour of giving the sense that it is effortless. This dynamic means that people are reluctant to use other tried and tested means to enrich and strengthen relationships. Something as simple as a list of relationship goals or learning about how your mood influences your relationship may seem fine in a professional setting, but less so in a relationship. In this instance, Eros seems to give all parties in a relationship the permission to apply these tools and heuristics without it damaging a sense of romance, therefore helping people overcome very natural and common human failings, like simple forgetfulness.

02

Support vs Authenticity

Another important area of discussion is that this service began to emerge as a service that is more suited to relatively young relationships, so perhaps a relationship younger than 4 or 5 years. This is an indicator that the service might help couples to learn from each other and learn how to be with each other. In some way, this inherently leads to the shaping of the culture of a relationship and the behaviours of people within it. Some users suggested that they found this may challenge the other individual’s sense of authenticity because of the influence of the app on their behaviour and the genuineness of the relationship. Some felt it may even keep unhealthy relationships together (although the service includes mechanisms to prevent this).

It is easy to jump to a somewhat dystopian idea that this projected future could lead to a world of ubiquitous relationships, which are all strong and weak in the same areas because an algorithm has a preferred dynamic for relationships. t However, it is a valid theme to be exploring —What are the characteristic dynamics of romantic, human relationships that are positive, and which are negative? and according to whom?

03

There are boundaries

Among the feedback from participants, there was a consistent request for the app to remain at some distance. While in this proposition the app’s role was encouraged and already fairly intimately connected to a relationship, elements of its presence seem to go too far, appearing to overstep on things too personal. This was not necessarily connected to areas such as sexual intimacy, but instead to suggestions regarding particular behaviours within relationships where a participant may feel that the behaviour is connected to their identity. Ultimately, this type of service needs to learn to navigate each person individually based on their personal boundaries or it needs to keep a distance overall.

Jump to

Propositions

Yolt

Yolt is a community building app that orchestrates group meetings online and offline by matching people based on the potential quality of a conversation not simply based on being similarly minded.

Propositions

Empath

Empath assesses and builds student’s social intelligence and empathy for other people through in-school, personalised, immersive story-telling.

Our new direction of exploration

If this proposition is taken further, the strategic question of relevance to our investigations is more along the lines of:

How might the use of technology to enable people already in romantic relationships to build more satisfying relationships influence relationship cultures and how neutral should this service be?

Team
Alison Maggioncalda
Beibei Sun
Min Huang

Related to ‘Sidelined and connected communities’

Proposition Types

Relationship Facilitators

Creating and facilitating relationships through enhanced empathy and compatibility.

Propositions

Yolt

Yolt is a community building app that orchestrates group meetings online and offline by matching people based on the potential quality of a conversation not simply based on being similarly minded.

Would you like to know more?

Let's find the place to think, the freedom to challenge and the capability to act on real change. Together.

Sidelined and connected communities

Digitally enhanced community cohesion and power

Kinderpendent helps you understand how balanced your child’s online exposure is to challenging social topics and perspectives. It manages that exposure through intelligent balancing and censorship tools and offers advice and support for parents and children while navigating big topics.

What is the problem?

In the future we may see young children spending increasing time online. If this is simultaneously matched by the continued growth of power that technology companies have in terms  of  persuading and influencing people through their online experiences, then we could argue that in the future companies will have an increased capacity to shape the worldview of many young people. Currently, parents are able to instill and share their own values with their children as they come across challenges together in the physical world by helping them navigate decisions and understand issues. However, within this online space it is currently difficult for parents to raise their children in the same way because those digital lives are opaque and not shared experiences. Therefore, in the future, parents may have to respond and protect their children’s values and perspectives to prevent large companies having unprecedented sway over people.

How ‘Kinderpendent’ responds

Tools to help parents parent online by explaining content to children that conflicts with their values rather than simply allowing or censoring it.

Learn parent’s values:
Kinderpendent listens to what’s important to parents and what concerns them about the dangers of online activity and the complex perspectives their child is exposed to, so that it can tune the priorities of its content management.

Show the balance of media content the child sees online:
Through AI analysis of all connected devices, Kinderpendent understands the representations your  child is seeing of particular issues and if it is distorted and out of line with your own beliefs and shares this with you, the parents.. Kinderpendent doesn’t show you specific content is shown in order to protect the privacy of the child.

Choose how to respond to imbalances:
When there is an imbalance of content misrepresenting issues that are important to the parent, they are able to promote stories they are in favour of, decrease content they think is harmful, supplement what they see with other information or look for advice from other parents.

Balancing and censorship tools:
It means parents can do more than just block out things they disagree with —through an array of tools people are able to ensure that their children are not being shown an unquestioned perspective of the world. Whether it is sexism or racism, we help you raise the discussion.

Awareness rising:
Through non-intrusive means, we are able to make children aware  that not everything they see online is fair or appropriate. For example, a fridge magnet word-game targeting girls, may advertise to a girl using only stereotypical words such as ‘rainbow’, ‘flowers’ and ‘unicorn’. If this were a problem for a parent because they felt it conditions stereotypical views, Kinderpendent could  explain what that means to the child when the parent is not around.

Advice and support for tackling big topics together and phasing out:
Through a comprehensive collection of conversation tools parents are helped to open conversation with their child about big topics and clearly explain what they feel.

Find out how we did a ‘backcasting of the value propositions’.
Read More

What we
learnt

We demonstrated a low fidelity prototype of this to high-need users, who in this case were parents of children with intensive digital lives, to investigate their response and this is what we learned:

  • In general, we found that most parents struggled with finding a balance in diligence, feeling that it is important to allow freedom to their children, but simply giving free reign felt negligent. 
  • With the prospect of their children spending an increased amount of time in online spaces, they felt less equipped to do their job as parents. 
  • We also found that although the parent is traditionally the main source of guidance, there are issues in granting further power and authority because, for a variety of reasons, their judgement is not perfect and to an extent, children need to be protected from their parents.

Jump to:

Service visions

Happy family

Happy family is a tool designed for your family. It can track & censor every member’s digital activity.

Find out how we ‘Discussed the implications of the prototypes’.
Read More

01

Online Parenting

The first thing that arose out of the research with parents was that there is a clear problem. For parents, the increased amount of time that children spend online, the breadth of their experiences and environments they engage with online exposes them to a plethora of issues, content and perspectives, which the parent will have no idea or no role, in —unless they intervene, censor content and experiences i or rely on the child to come to them and report. None of which are equivalent to a model where a parent is broadly (at specific ages) present and has control over the things a child is exposed to, mediating as they see fit. As children spend more time in online spaces, they simply cannot be parented in the same way, leaving parents concerned and at a loss with fairly basic mechanisms that they find insufficient. Some of them speak of this solution as a more sophisticated middle ground, which helps them parent and support their children without needing to be permissive or too authoritarian.

02

Parents aren’t perfect

While it is clear that some parents would greatly welcome having additional tools at their disposal, a clear discussion that emerged from the research is that, while there is no right or wrong way of parenting, there is concern for these tools to be used inappropriately. Parents talked about their partners having extreme views or not respecting a child’s privacy. So, we raise the perspective that while these tools do potentially help parents protect their children from societal biases, or commercial and political agendas, what means are there to protect children from their parents?

03

Child focused

It could be argued that should this coercive threat be realised, then it may be an inappropriate response to make the power struggle a battle between organisations and parents and to take that battle to the child’s device. Perhaps, it would be preferable to look for policy interventions to counter organisational threats. If the battle has to arrive at the child’s device, then a more child-focused approach may be more enabling. A service that engages children with value for them (and centres on the internal growth and learning of a child to understand multiple perspectives and build their own views) would surely be a more resilient offering. However, the question remains —under whose authority and guidance should a child’s perspective be defended and nurtured?

jump to

Propositions

Empath

Empath assesses and builds student’s social intelligence and empathy for other people through in-school, personalised, immersive story-telling.

Propositions

Mobible

Mobible is a chatbot that helps connect your faith with you, your life and your community based on church teachings and knowledge decoded from the scripture.

Our new direction of exploration

If this proposition is taken further, the strategic question of relevance to our investigations is more along the lines of:

If there is an increase in opportunity for external actors to shape children’s values online, how do we protect children fairly?

Related to ‘Sidelined and connected communities’

Proposition Types

Relationship Facilitators

Creating and facilitating relationships through enhanced empathy and compatibility.

Propositions

Yolt

Yolt is a community building app that orchestrates group meetings online and offline by matching people based on the potential quality of a conversation not simply based on being similarly minded.

Would you like to know more?

Let's find the place to think, the freedom to challenge and the capability to act on real change. Together.

Sidelined and connected communities

Digitally enhanced community cohesion and power

Empath assesses and builds students’ social intelligence and empathy for other people through in-school, personalised, immersive story-telling.

What is the problem?

In the future, it’s possible that we may see a proliferation of populism and an increased use of divisive politics to maintain power. These tactics may be amplified by social media, which can drive the public into social bubbles formed only of people with similar beliefs. This may entail people rarely interacting with those who disagree with them or who have had different experiences. The subsequent effect may be that we find tolerance fades and social cohesion begins to weaken.

How ‘Empath’ responds

Build empathy in classrooms through VR experiences with assessment & discussion, and regional data analysis, government, employer, and charity selected topics

Understand social tension:
Empath analyses forms of social division or conflicts in the county based on policing data, public social media content and school reporting mechanisms. This information is used to direct the different perspectives of life that children are shown in class.  The content is curated alongside academic experts, governments, employers, charities, and diverse groups of the public.

VR experiences of other lives:
Students then have customised (but non-specific) VR experiences that immerse them in someone else’s scenario to invoke deeper empathy and help them to understand other perspectives. The stories are based on true and relatable contemporary stories curated by experts and prioritised based on the issues in the area.

In-Class Assessment & Discussion:
There is then a series of short assessment questions that encourage deeper immersion and follow-up discussions. The aim is to provoke conversation and help children understand the relevance of the stories in the context of  their own worldview.

Get a qualification:
After a while, and as part of school curricula, social intelligence becomes a valuable, sought-after skill for future employment and students can even continue to train more deeply in the subjects which divide people.

Find out how we did a ‘backcasting of the value propositions’.
Read More

What we
learnt

We demonstrated a low fidelity prototype of this to high-need users, who in this case were teachers, to investigate their response —this is what we learned:

  • We found that people saw a great potential to use virtual reality technology to promote empathy amongst children, which could genuinely lead to societal tolerance and cohesion.
  • However,many issues still surround the proposition, particularly around the curation of the messaging behind the experiences provided to children.

Other emerging discussions from this proposition are around who would benefit the most from increased empathy, and how such a potentially transformative service could be authentically produced and responsibly and safely administered:

service visions

Empath

Empath is an VR educational tool that helps children understand inaccuracies they hold in their prejudice.
Find out how we ‘Discussed the implications of the prototypes’.
Read More

01

Children’s Empathy or Parents’ Empathy

The most striking point that arose from the proposition was that teachers felt that the issue with empathy lay with the parents rather than the children. In most instances, the teachers described children as having quite plastic models of what it means to be a different person and were able to fairly easily empathise with others and alter their values if they found that they were in conflict, and were encouraged to do so. However, the children’s parents often had solidified beliefs and were now in the role of instilling or enforcing those beliefs onto their children. This meant that they were often actively constraining their children’s ability to fluidly adapt their perceptions of other people’s experience. With this perspective in mind, many participants proposed that the service be adapted to somehow include parents into the experiences, perhaps through school, community events.

02

Space to explore topics and discuss

Teachers also explained that what was lacking in children’s educational experience was the space to discuss, ask questions and explore the relevance of what they were learning. In this sense, the concept of learning about other people’s experience should be considered as an opportunity for them to learn about themselves and what these empathy experiences expose about who they are.

03

Appropriate experiences

Many agreed that virtual reality was a fantastic way to create transformative experiences because of its immersive capability. However, they felt the content of some of the empathy experiences would likely be uncomfortable for many children. Therefore, the design of the experiences and the intensity with which they expose children to someone else’s life would have to be considered, not just on an age rated basis, but potentially on a case by case basis. To ensure those experiences were appropriate, it would be important to take into account what individual children are experiencing, what the community is going through andthe culture within the school. —all of which make the administering of this type of education highly challenging.

04

Authorship of the experiences

The most pressing topic was about the authorship of the experiences with many questions around proving the legitimacy of the stories being told. While it is proposed that experiences would be based on true events, they are still recreated stories that may be interpreted differently by many people. Although it is proposed for the stories to be curated in collaboration with assemblies of the public, experts, charities and individuals who have lived experiences of the issues being portrayed, it is clear that there will always be questions over the accuracy of the stories, particularly while they are being used to open children’s perceptions. There will always be some people that feel the process is brainwashing. When immersive technology gets used to provide transformative experiences for children —at what point does it become brainwashing?

Jump to

Propositions

Mobible

Mobible is a chatbot that helps connect your faith with you, your life and your community based on church teachings and knowledge decoded from the scripture.

Propositions

Kinderpendent

Kinderpendent helps you understand how balanced your child’s online exposure is to challenging social topics and perspectives and manages that exposure through intelligent balancing and censorship tools and offers advice and support for parents and children while navigating big topics.

Our new direction of exploration

If this proposition is taken further, the strategic question of relevance to our investigations is more along the lines of:

How can educational systems harness transformative, empathy-inducing technologies to provoke tolerance and social cohesion in a way that involves the entire community and avoids accusations of brainwashing?

Related to ‘Sidelined and connected communities’

Proposition Types

Relationship Facilitators

Creating and facilitating relationships through enhanced empathy and compatibility.

Propositions

Yolt

Yolt is a community building app that orchestrates group meetings online and offline by matching people based on the potential quality of a conversation not simply based on being similarly minded.

Would you like to know more?

Let's find the place to think, the freedom to challenge and the capability to act on real change. Together.

Relationship Facilitators

Creating and facilitating relationships through enhanced empathy and compatibility

Empowered but contentious social connections

In the future, we may see a progression in AI whereby it becomes capable of codifying relationship dynamics and learning methodologies that can bring different personality types together in different ways and intimately learn the characteristics of individuals. With these new capacities, services could be put to use forging new and varied types of relationships and assisting people through their myriad complexities.

The power that these services develop could make us passive players in an orchestrated culture curated by the service. Relationship facilitators could also empower their users with greater self-awareness and understanding, increasing our capacity to grow as individuals among more harmonious relationships and communities.

What might be down the path

In these scenarios, there are three important considerations that may indirectly emerge:

  • Firstly, should these services become commonplace, there may be implications for the culture of our relationships. 
    • Even the context of the initiation of relationships has a large bearing on the nature of the culture that is formed between people. With enough frequency of algorithmically initiated introductions, it could be possible to see a proliferation of different types of relationships. 
    • In a similar way, but to a lesser degree, one could argue that the current ubiquity of dating app introductions between people has led to more ambiguity about the emotional commitment that can be assumed in early relationships. This shift may consequently lead to a negative change in trust dynamics or a positive change in the independence of individual identities in relationships.
    • These changes are potentially minor and normal in the course of history, however when we see the integration of services into the management of relationships in an ongoing manner, their culture and dynamics are surely, for better or worse – malleable. This alludes to a deeper issue with all of these services that interject, coordinate and manage our relationships —If the level of service interference in our lives continues to escalate and the data and intelligence upon which they operate continues to swell, at what point do these services disrupt what is authentically us? And how important/valuable is that?  
  • Secondly, there is a possibility that an interesting dependence may befall us, if we become reliant on these services to guide our interpersonal relationships. 
    • It is perhaps important for services to make the data, insight and knowledge available and understandable to each user so that their own capacity for relationship skills is heightened and the technology does not make us less resilient. 
  • Another interesting parallel can be drawn between this scenario and the present day situation where most young couples meet through digital match-making services. Could it be argued that culture has shifted and depleted the opportunities for ‘undesigned / unplanned’ introductions and could this have an impact on people’s capacity to approach strangers or make instinctive decisions about compatibility. 
  • Thirdly, with these concerns about unwanted influence and dependence aside, there are a plethora of incredible ways that these types of technologies can be used to integrate people into new communities and society in general, even just with the emergence of cultures that welcome algorithmically made introductions. 
    • Even the introduction of in-relationship interventions could be massively supportive for people who struggle with getting to know others, with maintaining friendships or people who frequently repeat mistakes in relationships.
    •  From a societal perspective, we could look to these tools as a way to innovate and alter the fabric of relationships between people, strengthening connections where it is valuable for people individually and as a community.
    •  However, as with all these services there are huge risks. While these services may be used to bolster communities to build resilience, tolerance and social capital, they may also strengthen divisive or exclusionary communities or, from a less malevolent perspective, by strengthening some interactions, others may be neglected.

  

Find out how we ‘Framed strategic questions’ to define the design research.
01

Empath

Empath assesses and builds student’s social intelligence and empathy for other people through in-school, personalised, immersive storytelling.

02

Eros

Eros is a romantic relationship coach and assistant, wrapped into the convenience of an app.

03

Yolt

Yolt is a community building app that orchestrates group meetings online and offline by matching people based on the potential quality of a conversation not simply based on being similarly minded.

Jump to:

Proposition Types

Agency Enhancers

Developing a deeper AI driven understanding of yourself to influence your decisions and optimise for your happiness and prosperity.

Proposition Types

Self-Editors

Optimising and Editing yourself and your life to meet your personal criteria for success.

Other Proposition types

Proposition Types

Need Commoditisers

The commoditisation of our needs and values to incentivise behaviour change. The advanced digitisation of our lives could result in the quantifying and subsequent unionisation of different aspects of behaviour and the values that drive them.

Proposition Types

Ethics Providers

Platforms as facilitators and brokers of value judgements. It’s possible that in the future we could foresee an advancement of AI with the ability to codify and model the highly complex ethical parameters of everyday life.

Would you like to know more?

Let's find the place to think, the freedom to challenge and the capability to act on real change. Together.

Relationships

Relationships may be initiated, supported, curated and managed through AI.

The forces acting on ‘Relationships’ in the future

Among the many forces influencing people’s relationships, we explore how technology may disrupt, initiate, manage or support  our connections. 

We explore how childhood engagement with technology has huge potential opportunities for education and creativity but may also shift some dynamics in children’s relationships with each other, with their parents or even their teachers, as the roles of these people adapt. The general increase in the time children spend immersed in digital spaces might influence the way in which parents are able to raise them. Their exposure to unparented digital spaces (where they are exposed to organisations with their own agendas), may lose ground to those spaces which are parented.

We discuss how cultural changes in our perceptions of identity may shift  our types of relationships and how these relationships may be initiated or supported by technologies, which t may come to intimately understand our behaviours and dynamics. This emerging space for technologically enabled relationships is fascinating and filled with opportunity. It may help counter what could be described as a deterioration of social cohesion, isolation, polarisation of our society or dwindling communities. On the other hand, it could damage the authenticity of our connections or create even more division

In these scenarios, we explore how engagement with technology may alter or enable the dynamics of our relationships.  We also explore what might happen as the relationshipss become initiated and managed through AI.

With these potential forces acting on people’s relationships, we explore three hypothetical scenarios: Digital childhoods, Enhanced Relationships and Sidelined and Connected Communities.

These scenarios consist of a future context (that is based on a trend analysis) and a concept of a future person whose experience of relationships has a large bearing on their happiness. For these future people, we predict needs, desires and future pain points relating to their future context and use this as a basis for the ideation of provocative future concepts that may solve some of the needs of the future person.

01

Digital childhoods

Children may spend more time in online environments that can transform their educational and creative experiences, but equally have increased capacity to captivate and shape their worldview in potentially problematic ways.

Jump To:

Service visions

Empath

Empath is an VR educational tool designed to build tolerance and empathy by helping children understand some of the inaccuracies they hold in their prejudice.
Find out how we ‘Explored the future landscape with the project client’.
02

Enhanced Relationships

People have an increased sense of independent freedom of identity, allowing them to more fluidly define who they are and how they live, outside of more societally constructed norms such as gender, nationality, race, profession or sexuality.

Jump To:

Service visions

Eros

Eros leverages artificial intelligence to enhance human-human romantic relationships for young adults already in them.
Find out how we ‘Prioritised the societal dimensions related to health and happiness’.
03

Sidelined and connected communities

The elderly are sidelined but new tools could help connect them in communities and fight for a place in society.

Jump To:

Service visions

Yolt

YOLT is an events organising algorithm that connects hosts, venues and people together to create amazing communities of diverse individuals.

Recommended readings

Proposition Types

Relationship Facilitators

Creating and facilitating relationships through enhanced empathy and compatibility.

Proposition Types

Agency Enhancers

Developing a deeper AI driven understanding of yourself to influence your decisions and optimise for your happiness and prosperity.

Would you like to know more?

Let's find the place to think, the freedom to challenge and the capability to act on real change. Together.

Let's Talk!

Let's find the place to think, the freedom to challenge and the capability to act on real change. Together.